HOW TO MAKE A SIMPLE SMART GODMODE
So, after many people claiming to be having some 'smart' godmodes, I am here to show them how they do it. And, NO, this is NOT how my Smart Godmode PREMIUM works. Enjoy. Do not leech.
Smart Godmode Public Source
Simple Smart Godmode
- {$CLEO .cs}
- 0000: 'Mr.Ze' & 'D.Kay'
- thread "SmartGM"
- :ADVERT
- wait 1000
- 0ACD: show_text_highpriority "~B~SMART GODMODE ~R~PUBLIC ~W~BY ~G~D.KAY ~W~AND ~G~MR.ZE" time 5000
- :LOOP
- wait 0
- if
- 0ADC: test_cheat "SHH" // Key Enabled / Disabled - type SHH on your keyboard
- else_jump @MAIN
- if
- 31@ == 0
- then
- 31@ = 1
- 018C: play_sound 1083 at 0.0 0.0 0.0 // Activation sound
- 0ACD: show_text_highpriority "ACTIVATED" time 1337 // Activation message
- else
- 31@ = 0
- 018C: play_sound 1084 at 0.0 0.0 0.0 // Deactivation sound
- 0ACD: show_text_highpriority "DEACTIVATED" time 1337 // Deactivation message
- end
- :MAIN
- wait 0
- if
- 31@ == 1 // on
- jf @LOOP
- if
- not Actor.Stopped($PLAYER_ACTOR) // It will work only if you are moving
- jf @LOOP
- 21@ = Actor.Health($PLAYER_ACTOR)
- wait 300 // Under GM for 300 miliseconds, without GM for 300 miliseconds
- 22@ = Actor.Health($PLAYER_ACTOR)
- if
- 0029: 21@ >= 22@
- jf @LOOP
- Actor.Health($PLAYER_ACTOR) = 21@
- 0ACD: show_text_highpriority "PROTECTED" time 300 // This will be written while protected
- jump @LOOP
Simple Smart Godmode
- {$CLEO .cs}
- thread 'Mr Ze'
- :LOOP
- wait 0
- if
- 0ADC: test_cheat "Opcode69" // Type on keyboard to Enable/Disable
- else_jump @MAIN
- if
- 31@ == 0
- then
- 31@ = 1
- 0ACD: show_text_highpriority "420 ACTIVATED" time 1337 // Cheat activated message
- else
- 31@ = 0
- 0ACD: show_text_highpriority "420 DEACTIVATED" time 1337 // Cheat deactivated message
- end
- :MAIN
- wait 0
- if
- 31@ == 1 // CHEAT ON
- jf @LOOP
- if
- not Actor.Stopped($PLAYER_ACTOR) // If you are NOT moving; GM won't be activated
- jf @LOOP
- 02AB: set_actor $PLAYER_ACTOR immunities BP 1 FP 0 EP 0 CP 0 MP 0 // Only bullet protection
- 0ACD: show_text_highpriority "SPRGFLD HAS CONDOM" time 300
- wait 300 // How much time protected and how much time not in ms
- 02AB: set_actor $PLAYER_ACTOR immunities BP 0 FP 0 EP 0 CP 0 MP 0 // No protection
- 0ACD: show_text_highpriority "SPRGFLD HAVING KIDS" time 300
- jump @LOOP
No comments:
Post a Comment