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Thursday 14 August 2014

Simple Smart Godmode EXAMPLE + SGM Public SOURCE

HOW TO MAKE A SIMPLE SMART GODMODE


So, after many people claiming to be having some 'smart' godmodes, I am here to show them how they do it. And, NO, this is NOT how my Smart Godmode PREMIUM works. Enjoy. Do not leech.






Smart Godmode Public Source
  1. {$CLEO .cs}
  2. 0000: 'Mr.Ze' & 'D.Kay'
  3. thread "SmartGM"
  4. :ADVERT
  5. wait 1000
  6. 0ACD: show_text_highpriority "~B~SMART GODMODE ~R~PUBLIC ~W~BY ~G~D.KAY ~W~AND ~G~MR.ZE" time 5000
  7. :LOOP
  8. wait 0
  9. if
  10. 0ADC:   test_cheat "SHH" // Key Enabled / Disabled - type SHH on your keyboard
  11. else_jump @MAIN
  12. if
  13. 31@ == 0
  14. then
  15. 31@ = 1
  16. 018C: play_sound 1083 at 0.0 0.0 0.0 // Activation sound
  17. 0ACD: show_text_highpriority "ACTIVATED" time 1337 // Activation message
  18. else
  19. 31@ = 0
  20. 018C: play_sound 1084 at 0.0 0.0 0.0 // Deactivation sound      
  21. 0ACD: show_text_highpriority "DEACTIVATED" time 1337 // Deactivation message
  22. end
  23. :MAIN
  24. wait 0
  25. if
  26. 31@ == 1 // on
  27. jf @LOOP
  28. if
  29. not Actor.Stopped($PLAYER_ACTOR) // It will work only if you are moving
  30. jf @LOOP
  31. 21@ = Actor.Health($PLAYER_ACTOR)
  32. wait 300 // Under GM for 300 miliseconds, without GM for 300 miliseconds
  33. 22@ = Actor.Health($PLAYER_ACTOR)
  34. if
  35. 0029:   21@ >= 22@
  36. jf @LOOP
  37. Actor.Health($PLAYER_ACTOR) = 21@
  38. 0ACD: show_text_highpriority "PROTECTED" time 300 // This will be written while protected
  39. jump @LOOP


Simple Smart Godmode
  1. {$CLEO .cs}
  2. thread 'Mr Ze'
  3. :LOOP
  4. wait 0
  5. if
  6. 0ADC:   test_cheat "Opcode69" // Type on keyboard to Enable/Disable
  7. else_jump @MAIN
  8. if
  9. 31@ == 0
  10. then
  11. 31@ = 1
  12. 0ACD: show_text_highpriority "420 ACTIVATED" time 1337 // Cheat activated message
  13. else
  14. 31@ = 0      
  15. 0ACD: show_text_highpriority "420 DEACTIVATED" time 1337 // Cheat deactivated message
  16. end
  17. :MAIN
  18. wait 0
  19. if
  20. 31@ == 1 // CHEAT ON
  21. jf @LOOP
  22. if
  23. not Actor.Stopped($PLAYER_ACTOR) // If you are NOT moving; GM won't be activated
  24. jf @LOOP
  25. 02AB: set_actor $PLAYER_ACTOR immunities BP 1 FP 0 EP 0 CP 0 MP 0 // Only bullet protection
  26. 0ACD: show_text_highpriority "SPRGFLD HAS CONDOM" time 300
  27. wait 300 // How much time protected and how much time not in ms
  28. 02AB: set_actor $PLAYER_ACTOR immunities BP 0 FP 0 EP 0 CP 0 MP 0 // No protection
  29. 0ACD: show_text_highpriority "SPRGFLD HAVING KIDS" time 300
  30. jump @LOOP



5 Mr.Ze: Simple Smart Godmode EXAMPLE + SGM Public SOURCE HOW TO MAKE A SIMPLE SMART GODMODE So, after many people claiming to be having some 'smart' godmodes, I am here to show them how...

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